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Ideas for an NSMBW hack

 
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VenoMario
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PostPosted: Thu 22 Nov - 13:59 (2012)    Post subject: Ideas for an NSMBW hack Reply with quote

After Newer is released, apparently most of the tools used will be released to the public, including a custom world map maker. This interested me highly, I've always wanted to make custom world maps.
So I thought, why not make an NSMBW hack? Heck, I was even planning on having Darky playable making multiple stories for me and Darky.


Story ideas*:
So here's how I think it will work. I'm not going to reveal any plot details since I haven't decided on it, but here's how I think it could turn out.
Something happens, and me and Darky need to discuss it. Only problem, me and Darky are both on the opposite sides of the texture hack world. We need to get to Mystic Mansion, the only place that's dot in the middle in order to do something about it. On the Riivolution menu, you have the choice of either playing as me or Darky. My story has me going through levels themed on my texture hacks, Darky goes through levels themed on his. Each story has 5 worlds, and a bonus world is unlocked after beating either story, making this an 11 world hack.

Current world list:
Venom's story:
W1: The VenoTropolis
W2: Seaside Hill
W3: Underworld
W4: End Of The World
W5: Mystic Mansion

Darky's Story:

W1: Darky's Gallery
W2: Mario Kart Festival
W3: Chemical Plant
W4: Asteroid Coaster
W5: Mystic Mansion.

Not going to reveal the special bonus worlds, but I will say they'll be based on MKW custom tracks and both Venom and Darky can access the same world after beating their stories.

Level ideas:
The only level ideas I have at the moment are for VenoTropolis and Underworld.
VenoTropolis-1: The Castle
This level starts at the VenoTropolis Castle and has you going through the VenoTropolis, passing the signposts that appeared in the texture hacks.
VenoTropolis-2: Statue Frenzy
VenoMario has to climb over gigantic statues that are in the way.
VenoTropolis-3: The Theme Park
This level is the VenoTropolis theme park. It has a bunch of attraction themed parts of the level, like a ferris wheel* and a rollercoaster.*
VenoTropolis-6: The exit.
The last level of this world. It ends with a VenoMario statue holding a signpost saying "Thanks for staying!".

Underworld-1: Retro Madness
This level takes place in a more retro theme, with similar level design to the original but with some added twists.
Underworld-4: Wiimote Torching
VenoMario is able to aim a beam of light by tilting the Wiimote (an unused feature, but I've never tested it. I'm guessing it's a bit like that one level with the raft that had a tilt controlled light on it) through a darker level.
Underworld-6: The Upwards Climb
This level consists of climbing upwards though a vertical level where the camera never moves horizontally, a bit like a tower. Several platforms help you go higher. This will be the last level in the world and ends in an overworld that resembles the SMB overworld.

Feature ideas:
Again, a bonus world will be available when you've beaten the game. Most levels are based on custom tracks.
A final level is unlocked when you get all star coins in the story. The level will be unique depending on the character you unlock it with.

Progress as of post:
A very early version of the game is in development whenever I'm not texture hacking MKW. It's a nice distraction.
Of course, none of the world maps are being made at the moment as Newer's tools have not been released yet. Asteroid Coaster's BGs and object textures are done, Underworld-1 is under construction and a beta bonus world level is being made too.


*These might change.
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natnew


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PostPosted: Thu 22 Nov - 17:53 (2012)    Post subject: Ideas for an NSMBW hack Reply with quote

"the final level will be unike depending on the character you unlock it with"

...can you play both versions dipending on who you are?

btw this sounds creative.
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VenoMario
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PostPosted: Thu 22 Nov - 22:06 (2012)    Post subject: Ideas for an NSMBW hack Reply with quote

natnew wrote:

"the final level will be unike depending on the character you unlock it with"

...can you play both versions dipending on who you are?

btw this sounds creative.
Yeah, but you'll have to unlock it twice.
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Miles35000vr


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PostPosted: Sat 24 Nov - 01:35 (2012)    Post subject: Ideas for an NSMBW hack Reply with quote

W7 could be sky troops, i guess?  Rolling Eyes
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natnew


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PostPosted: Sat 24 Nov - 22:20 (2012)    Post subject: Ideas for an NSMBW hack Reply with quote

uhh... there isn't a W7
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natnew


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PostPosted: Sun 25 Nov - 21:28 (2012)    Post subject: Ideas for an NSMBW hack Reply with quote

sorry for double post

anyway, can I help or is it private?
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VenoMario
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PostPosted: Mon 26 Nov - 10:31 (2012)    Post subject: Ideas for an NSMBW hack Reply with quote

Perhaps Sky Troops could be a W9 level.
It's private.
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Miles35000vr


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PostPosted: Tue 27 Nov - 06:04 (2012)    Post subject: Ideas for an NSMBW hack Reply with quote

natnew wrote:
uhh... there isn't a W7
World 7 i meant, he is not done listing worlds yet.
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natnew


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Favorite Venom Kart Wii course?: Underworld
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PostPosted: Tue 27 Nov - 22:25 (2012)    Post subject: Ideas for an NSMBW hack Reply with quote

they go W1-5 (veno), W1-5(darky), and W6 (both)

no W7
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VenoMario
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PostPosted: Fri 30 Nov - 01:02 (2012)    Post subject: Ideas for an NSMBW hack Reply with quote

Sky Troops could be a W11/6/whatever level.
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Miles35000vr


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Joined: 17 May 2012
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Location: Onett, Eagleland, US, Earth, Throwback Galaxy
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Favorite Venom Kart Wii course?: VenoTropolis (Mario)
Favorite Venom Kart Wii theme?: Gold
Which do you prefer?: CTGP Revolution
VenoPoint(s): 21
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PostPosted: Mon 17 Dec - 01:28 (2012)    Post subject: Ideas for an NSMBW hack Reply with quote

Um, NSMBW has 8 worlds, while NSMB2 has 6...
Oh well, it is a mod, so i guess you can hack it to have 6.
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VenoMario
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PostPosted: Mon 17 Dec - 19:00 (2012)    Post subject: Ideas for an NSMBW hack Reply with quote

Newer Holiday Special had only 1.
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natnew


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PostPosted: Sun 23 Dec - 23:10 (2012)    Post subject: Ideas for an NSMBW hack Reply with quote

exactly
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